Wed, 06 Apr 2022 20:26:47 +0200
Fermentables are loaded in the main recipe record in a QList. The refresh table function does the sorting, on added moment (mash first), amount and finally color of the malt. Removed the old hidden table columns. Do all manipulation on the recipe record with QList arrays. The ferment_amount_changed() slot is complete. The whole recipe editor is going in the right direction.
#ifndef _INVENTORYEQUIPS_H #define _INVENTORYEQUIPS_H #include <QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QGroupBox> #include <QtWidgets/QHBoxLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QPushButton> #include <QtWidgets/QTableWidget> namespace Ui { class InventoryEquipments; } class InventoryEquipments : public QDialog { Q_OBJECT public: explicit InventoryEquipments(QWidget *parent = nullptr); ~InventoryEquipments(); signals: void setStatus(QString); private slots: void on_insertButton_clicked(); void on_editButton_clicked(); void on_exportButton_clicked(); void refreshTable(void); private: QGridLayout *gridLayout; QTableWidget *tableEquipments; QGroupBox *groupBox; QHBoxLayout *horizontalLayout; QPushButton *quitButton; QPushButton *exportButton; QPushButton *importButton; QPushButton *insertButton; void edit(int recno); }; #endif