src/MainWindow.h

Wed, 06 Apr 2022 20:26:47 +0200

author
Michiel Broek <mbroek@mbse.eu>
date
Wed, 06 Apr 2022 20:26:47 +0200
changeset 110
224be4d9f8eb
parent 102
b017001850df
child 125
2e79e0975e58
permissions
-rw-r--r--

Fermentables are loaded in the main recipe record in a QList. The refresh table function does the sorting, on added moment (mash first), amount and finally color of the malt. Removed the old hidden table columns. Do all manipulation on the recipe record with QList arrays. The ferment_amount_changed() slot is complete. The whole recipe editor is going in the right direction.

#ifndef _MAINWINDOW_H
#define _MAINWINDOW_H

#include "RecipesTree.h"
#include "InventorySuppliers.h"
#include "InventoryFermentables.h"
#include "InventoryHops.h"
#include "InventoryYeasts.h"
#include "InventoryMiscs.h"
#include "InventoryWaters.h"
#include "InventoryEquipments.h"
#include "ProfileWaters.h"
#include "ProfileMashs.h"
#include "ProfileStyles.h"
#include "ProfileFerments.h"
#include "Setup.h"

#include <QMainWindow>
#include <QStandardItemModel>
#include <QMenu>
#include <QToolButton>
#include <QApplication>
#include <QDateTime>
#include <QDebug>
#include <QDir>
// #include <QDomDocument>
#include <QFile>
#include <QList>
#include <QMetaProperty>
#include <QObject>
#include <QSettings>
#include <QString>
#include <QTextStream>
#include <QTranslator>
#include <QtSql>
#include <QUuid>
#include <QStyle>
#include <QPlainTextEdit>
#include <QMessageBox>
#include <QLabel>
#include <QImage>
#include <QImageReader>
#include <QImageWriter>
#include <QColorSpace>
#include <QGraphicsView>
#include <QFileDialog>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QMap>
#include <QPrinter>
#include <QWidget>
#include <QWebSocket>


typedef struct IniMySQL
{
    QString host;               ///< MySQL host
    QString port;               ///< MySQL port
    QString name;               ///< MySQL database
    QString user;               ///< MySQL username
    QString pass;               ///< MySQL password
    QString charset;            ///< MySQL character encoding
} IniMySQL;

static IniMySQL dbProd;
static IniMySQL dbDev;


typedef struct IniWS
{
    QString host;               ///< MQTT host
    QString port;               ///< MQTT port
} IniWS;

static IniWS wsProd;
static IniWS wsDev;
static double my_brix_correction = 1.04;


namespace Ui {
class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(bool useDevelopOption, bool startConfigOption, QWidget *parent = 0);
    ~MainWindow();

    // Keep pointers to new windows.
    RecipesTree *RecipesTreeWindow;
    InventorySuppliers *InventorySuppliersWindow;
    InventoryFermentables *InventoryFermentablesWindow;
    InventoryHops *InventoryHopsWindow;
    InventoryYeasts *InventoryYeastsWindow;
    InventoryMiscs *InventoryMiscsWindow;
    InventoryWaters *InventoryWatersWindow;
    InventoryEquipments *InventoryEquipmentsWindow;
    ProfileWaters *ProfileWatersWindow;
    ProfileMashs *ProfileMashsWindow;
    ProfileStyles *ProfileStylesWindow;
    ProfileFerments *ProfileFermentsWindow;
    Setup *SetupWindow;

private slots:
    void on_actionExit_triggered();
    void on_actionRecipes_triggered();
    void on_actionSuppliers_triggered();
    void on_actionFermentables_triggered();
    void on_actionHops_triggered();
    void on_actionYeasts_triggered();
    void on_actionMiscs_triggered();
    void on_actionWaters_triggered();
    void on_actionEquipments_triggered();
    void on_actionSupplies_list_triggered();
    void on_actionYeast_bank_triggered();
    void on_actionWater_profiles_triggered();
    void on_actionMash_profiles_triggered();
    void on_actionStyles_profiles_triggered();
    void on_actionFerments_profiles_triggered();
    void on_actionSetup_triggered();
    void on_actionAbout_triggered();

public slots:
    void fromRecipesTree();
    void fromInventorySuppliers();
    void fromInventoryFermentables();
    void fromInventoryHops();
    void fromInventoryYeasts();
    void fromInventoryMiscs();
    void fromInventoryWaters();
    void fromInventoryEquipments();
    void fromProfileWaters();
    void fromProfileMashs();
    void fromProfileStyles();
    void fromProfileFerments();
    void fromSetup();
    void windowTitle(QString);
    void statusMsg(QString);

private:
    Ui::MainWindow *ui;
    QWebSocket *webSocket;

    /**
     * @brief Open Websocket connection.
     * @param develop Is true if connect to develop server, else production.
     * @return Returns true if succes.
     */
    bool openWS(bool develop);

    void wsConnected();

    void wsClosed();

    void wsTextMessageReceived(QString message);

    /**
     * @brief Read user settings for the MySQL connection.
     */
    void readsettings();

    /**
     * @brief Write or update the user settings for the MySQL connection.
     */
    void writesettings();
};

#endif

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