Wed, 17 Aug 2022 14:30:33 +0200
Added Bitterness Unit to Real Extract unit calculation and display. In product use final values if possible for the BU:GU and BU:RE calculations depending on the product stage.
#ifndef _EDITSPUPPLIER_H #define _EDITSPUPPLIER_H #include <QDialog> namespace Ui { class EditSupplier; } class EditSupplier : public QDialog { Q_OBJECT signals: void entry_changed(); public: explicit EditSupplier(int id, QWidget *parent = 0); ~EditSupplier(); private slots: void on_saveButton_clicked(); void on_quitButton_clicked(); void on_deleteButton_clicked(); void is_changed(); private: Ui::EditSupplier *ui; int recno; bool textIsChanged = false; void WindowTitle(); }; #endif