Sat, 08 Jun 2024 15:54:30 +0200
Version 0.4.6a1. Added HLT equipment volume and deadspace settings. In EditProduct the target water selection is now sticky. Changed the water treatment tab. Added a row wich displays the salt adjustments. This can be selected between actual and target values. The treated water show can select between mash or sparge water. The total line will become the final water in the boil kettle. Database update function is expanded with the new settings. Added a popup message warning that the database is upgraded and user action is required for the equipment profiles.
/*************************************************************************** * Copyright (C) 2006-2008 by Tomasz Ziobrowski * * http://www.3electrons.com * * e-mail: t.ziobrowski@3electrons.com * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include <QtGui> #include "led.h" Led::Led(QWidget * parent):WidgetWithBackground(parent) { m_checked = true; m_color = Qt::red; resize(330,330); } bool Led::isChecked () const { return m_checked; } void Led::setChecked(bool i) { m_checked = i; updateWithBackground(); checkChanged( m_checked ); } QColor Led::color() const { return m_color; } void Led::setColor(QColor i) { m_color = i; updateWithBackground(); } // Paints the whole diode - a circle with a base color, and a reflection over it void Led::paintEvent(QPaintEvent * /* event*/ ) { QPainter painter(this); initCoordinateSystem(painter); // *** Draw circle int h,s,v,a; QColor c,back = color(); c=back; // Color of the LED if (!m_checked || !isEnabled()) { back.getHsv(&h,&s,&v,&a); s *=0.70; a *=0.20; back.setHsv(h,s,v,a); } painter.setBrush(back); // LED circuit QPen pen; // rim darkening c.getHsv(&h,&s,&v,&a); s*=0.5; c.setHsv(h,s,v,a); pen.setColor(c); pen.setWidthF(3.0); painter.drawEllipse(-149,-149,299,299); painter.end(); // LED reflector drawBackground(); // It paints on what has been in the bitmap so far } // Draws a reflection of the light on the diode void Led::paintBackground(QPainter & painter) { initCoordinateSystem(painter); painter.setPen(Qt::NoPen); QRadialGradient shine(QPointF(-40.0,-40.0),120.0,QPointF(-40,-40)); QColor white1(255,255,255,200); QColor white0(255,255,255,0); shine.setColorAt(0.0,white1); shine.setColorAt(1.0,white0); painter.setBrush(shine); painter.drawEllipse(-147,-147,297,297); } void Led::initCoordinateSystem(QPainter & painter) { int side = qMin(width(), height()); // painter initialization painter.setRenderHint(QPainter::Antialiasing); painter.translate(width() / 2, height() / 2); painter.scale(side / 330.0, side / 330.0); }