Thu, 18 Aug 2022 16:11:20 +0200
Edit Product, split CO2 package pressure in bottles and kegs. BU:RE code cleanup. calcPack() sets the CO2 values on the first tab. Show final EBC on tab 1 if the stage is after brew. Show final ABV and energy on tab 1 if fermentation is done. Removed wrong bottle priming calculation from calcFermentables() because calcPack() does this.
/*************************************************************************** * Copyright (C) 2006-2008 by Tomasz Ziobrowski * * http://www.3electrons.com * * e-mail: t.ziobrowski@3electrons.com * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef QLED_H #define QLED_H #include <QColor> #include "widgetwithbackground.h" /** * A class representing a diode of any color as a bistable indicating element */ class Led : public WidgetWithBackground { Q_OBJECT Q_PROPERTY( bool checked READ isChecked WRITE setChecked) Q_PROPERTY( QColor color READ color WRITE setColor) public: Led(QWidget *parent = 0); virtual ~Led() {}; /* The event that handles the painting of the control */ void paintEvent(QPaintEvent * event); bool isChecked () const ; QColor color() const; void setColor(QColor); public slots: void setChecked(bool); signals: void checkChanged(bool val); protected: /** Initializes the painter coordinate system */ void initCoordinateSystem(QPainter & painter); /** * Paints the background of the control, in this case the foreground, i.e. a reflection of the control's light * @param painter Control space */ void paintBackground(QPainter & painter); protected: bool m_checked; QColor m_color; }; #endif // QLED_H