Thu, 21 Apr 2022 17:22:01 +0200
New recipe, calculate the boil_size. Lot's of ignoreChanges removeals and where needed QSignalBlocker is used. Bottle priming calculation added. In fermentables editor block and release to100 settings only in mash to fermentation steps, bottle and kegging are ignored. Update the IBU slider after hop changes. Set the mash name when another mash profile is selected. Don't backup initial infuse amount if there was no mash table. A small cosmetic layout change on the mash tab.
#ifndef _INVENTORYWATERS_H #define _INVENTORYWATERS_H #include <QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QGroupBox> #include <QtWidgets/QHBoxLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QPushButton> #include <QtWidgets/QTableWidget> namespace Ui { class InventoryWaters; } class InventoryWaters : public QDialog { Q_OBJECT public: explicit InventoryWaters(QWidget *parent = nullptr); ~InventoryWaters(); signals: void setStatus(QString); private slots: void on_insertButton_clicked(); void on_editButton_clicked(); void on_exportButton_clicked(); void refreshTable(void); private: QGridLayout *gridLayout; QTableWidget *tableWaters; QGroupBox *groupBox; QHBoxLayout *horizontalLayout; QPushButton *quitButton; QPushButton *exportButton; QPushButton *importButton; QPushButton *insertButton; void edit(int recno); }; #endif