Wed, 20 Apr 2022 22:48:20 +0200
Implemented the last widgets on the first tab and added the needed functions for them such as scaling the recipe. This is the last part of the recipe editor, now ready for testing.
#ifndef _INVENTORYFERMENTABLES_H #define _INVENTORYFERMENTABLES_H #include <QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QGroupBox> #include <QtWidgets/QHBoxLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QPushButton> #include <QtWidgets/QTableWidget> namespace Ui { class InventoryFermentables; } class InventoryFermentables : public QDialog { Q_OBJECT public: explicit InventoryFermentables(QWidget *parent = nullptr); ~InventoryFermentables(); signals: void setStatus(QString); private slots: void on_insertButton_clicked(); void on_editButton_clicked(); void on_exportButton_clicked(); void refreshTable(void); private: QGridLayout *gridLayout; QTableWidget *tableFermentables; QGroupBox *groupBox; QHBoxLayout *horizontalLayout; QPushButton *quitButton; QPushButton *exportButton; QPushButton *importButton; QPushButton *insertButton; void edit(int recno); }; #endif