Wed, 20 Apr 2022 22:48:20 +0200
Implemented the last widgets on the first tab and added the needed functions for them such as scaling the recipe. This is the last part of the recipe editor, now ready for testing.
#ifndef _INVENTORYHOPS_H #define _INVENTORYHOPS_H #include <QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QGroupBox> #include <QtWidgets/QHBoxLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QPushButton> #include <QtWidgets/QTableWidget> namespace Ui { class InventoryHops; } class InventoryHops : public QDialog { Q_OBJECT public: explicit InventoryHops(QWidget *parent = nullptr); ~InventoryHops(); signals: void setStatus(QString); private slots: void on_insertButton_clicked(); void on_editButton_clicked(); void on_exportButton_clicked(); void refreshTable(void); private: QGridLayout *gridLayout; QTableWidget *tableHops; QGroupBox *groupBox; QHBoxLayout *horizontalLayout; QPushButton *quitButton; QPushButton *exportButton; QPushButton *importButton; QPushButton *insertButton; void edit(int recno); }; #endif