7 |
7 |
8 |
8 |
9 sButton Buttons[MAXBUTTONS]; ///< 40 buttons on a screen. |
9 sButton Buttons[MAXBUTTONS]; ///< 40 buttons on a screen. |
10 int level = 1; ///< Keyboard level. |
10 int level = 1; ///< Keyboard level. |
11 |
11 |
12 extern uint8_t VNC_pointer_button; ///< Mouse buttons mask |
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13 extern uint16_t VNC_pointer_x; ///< Mouse coordinate X |
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14 extern uint16_t VNC_pointer_y; ///< Mouse coordinate Y |
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15 |
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16 const char *mashTypes[] = { "Infusion", "Temperature", "Decoction" }; |
12 const char *mashTypes[] = { "Infusion", "Temperature", "Decoction" }; |
17 const char *SSR2Types[] = { "Uit", "HLT of MLT", "HLT en MLT", "Idle" }; |
13 const char *SSR2Types[] = { "Uit", "HLT of MLT", "HLT en MLT", "Idle" }; |
18 |
14 |
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15 uint8_t WS_pressed = 0; ///< Websocket button received |
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16 uint16_t WS_pointer_x = 0; ///< Websocket coordinate x |
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17 uint16_t WS_pointer_y = 0; ///< Websocket coordinate y |
19 |
18 |
20 #define EDIT_TYPE_TEXT 0 ///< Editor type is text |
19 #define EDIT_TYPE_TEXT 0 ///< Editor type is text |
21 #define EDIT_TYPE_INT 1 ///< Editor type is integer |
20 #define EDIT_TYPE_INT 1 ///< Editor type is integer |
22 #define EDIT_TYPE_FLOAT 2 ///< Editor type is float |
21 #define EDIT_TYPE_FLOAT 2 ///< Editor type is float |
23 |
22 |
136 t_pressed = false; |
135 t_pressed = false; |
137 ox = oy = -1; |
136 ox = oy = -1; |
138 return rc; |
137 return rc; |
139 } |
138 } |
140 |
139 |
141 if (VNC_pointer_button & 0x07) { |
140 if (WS_pressed) { |
142 v_pressed = true; |
141 v_pressed = true; |
143 vx = VNC_pointer_x; |
142 vx = WS_pointer_x; |
144 vy = VNC_pointer_y; |
143 vy = WS_pointer_y; |
145 return -1; |
144 WS_pressed = 0; |
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145 return -1; |
146 } else if (v_pressed) { |
146 } else if (v_pressed) { |
147 rc = Buttons_Search(vx, vy); |
147 rc = Buttons_Search(vx, vy); |
148 v_pressed = false; |
148 v_pressed = false; |
149 vx = vy = -1; |
149 vx = vy = -1; |
150 return rc; |
150 return rc; |
151 } |
151 } |
152 |
152 |
153 return -1; |
153 return -1; |
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154 } |
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155 |
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156 |
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157 |
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158 void WS_touched(int x, int y) |
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159 { |
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160 WS_pointer_x = x; |
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161 WS_pointer_y = y; |
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162 WS_pressed = 1; |
154 } |
163 } |
155 |
164 |
156 |
165 |
157 |
166 |
158 static const uint8_t alphalow_tab[] = { 'q','w','e','r','t','y','u','i','o','p', |
167 static const uint8_t alphalow_tab[] = { 'q','w','e','r','t','y','u','i','o','p', |