28 float newTemp = 0.0; ///< New stage temperature |
28 float newTemp = 0.0; ///< New stage temperature |
29 uint16_t stageTime = 0; ///< Current stage timer |
29 uint16_t stageTime = 0; ///< Current stage timer |
30 uint16_t TimeWhirlPool = 0; ///< Whirlpool timer |
30 uint16_t TimeWhirlPool = 0; ///< Whirlpool timer |
31 uint32_t TimeLeft = 0; ///< Time left in this stage |
31 uint32_t TimeLeft = 0; ///< Time left in this stage |
32 uint32_t oldTimeLeft = 0; ///< The previous time left |
32 uint32_t oldTimeLeft = 0; ///< The previous time left |
33 uint32_t TimeSpent = 0; ///< Tota time spent |
33 uint32_t TimeSpent = 0; ///< Total time spent |
34 uint32_t SecsCount = 0; ///< Seconds counter |
34 uint32_t SecsCount = 0; ///< Seconds counter |
35 uint32_t pumpTime = 0; ///< Pump running time |
35 uint32_t pumpTime = 0; ///< Pump running time |
36 uint32_t TimeBrewing = 0; ///< Brewing time elapsed |
36 uint32_t TimeBrewing = 0; ///< Brewing time elapsed |
37 uint16_t Steady = 0; ///< Temperature is steady |
37 uint16_t Steady = 0; ///< Temperature is steady |
38 bool _NewMinute = false; ///< New minute slave flag |
38 bool _NewMinute = false; ///< New minute slave flag |