components/u8g2/csrc/u8g2_hvline.c

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1 /*
2
3 u8g2_hvline.c
4
5 Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
6
7 Copyright (c) 2016, olikraus@gmail.com
8 All rights reserved.
9
10 Redistribution and use in source and binary forms, with or without modification,
11 are permitted provided that the following conditions are met:
12
13 * Redistributions of source code must retain the above copyright notice, this list
14 of conditions and the following disclaimer.
15
16 * Redistributions in binary form must reproduce the above copyright notice, this
17 list of conditions and the following disclaimer in the documentation and/or other
18 materials provided with the distribution.
19
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
21 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
22 INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
23 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
24 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
25 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
26 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
27 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
30 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
31 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
32 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33
34
35 Calltree
36
37 void u8g2_DrawHVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
38 u8g2->cb->draw_l90
39 u8g2_draw_hv_line_2dir
40 u8g2->ll_hvline(u8g2, x, y, len, dir);
41
42
43 */
44
45 #include "u8g2.h"
46 #include <assert.h>
47
48 /*==========================================================*/
49 /* intersection procedure */
50
51 /*
52 Description:
53 clip range from pos a (included) with line len (a+len excluded) agains c (included) to d (excluded)
54 Assumptions:
55 len > 0
56 c <= d (this is not checked)
57 will return 0 if there is no intersection and if a > b
58
59 */
60
61 static uint8_t u8g2_clip_intersection2(u8g2_uint_t *ap, u8g2_uint_t *len, u8g2_uint_t c, u8g2_uint_t d)
62 {
63 u8g2_uint_t a = *ap;
64 u8g2_uint_t b;
65 b = a;
66 b += *len;
67
68 /*
69 Description:
70 clip range from a (included) to b (excluded) agains c (included) to d (excluded)
71 Assumptions:
72 a <= b (violation is checked and handled correctly)
73 c <= d (this is not checked)
74 will return 0 if there is no intersection and if a > b
75
76 optimized clipping: c is set to 0 --> 27 Oct 2018: again removed the c==0 assumption
77
78 replaced by uint8_t u8g2_clip_intersection2
79 */
80
81 /* handle the a>b case correctly. If code and time is critical, this could */
82 /* be removed completly (be aware about memory curruption for wrong */
83 /* arguments) or return 0 for a>b (will lead to skipped lines for wrong */
84 /* arguments) */
85
86 /* removing the following if clause completly may lead to memory corruption of a>b */
87 if ( a > b )
88 {
89 /* replacing this if with a simple "return 0;" will not handle the case with negative a */
90 if ( a < d )
91 {
92 b = d;
93 b--;
94 }
95 else
96 {
97 a = c;
98 }
99 }
100
101 /* from now on, the asumption a <= b is ok */
102
103 if ( a >= d )
104 return 0;
105 if ( b <= c )
106 return 0;
107 if ( a < c )
108 a = c;
109 if ( b > d )
110 b = d;
111
112 *ap = a;
113 b -= a;
114 *len = b;
115 return 1;
116 }
117
118
119
120 /*==========================================================*/
121 /* draw procedures */
122
123 /*
124 x,y Upper left position of the line within the pixel buffer
125 len length of the line in pixel, len must not be 0
126 dir 0: horizontal line (left to right)
127 1: vertical line (top to bottom)
128 This function first adjusts the y position to the local buffer. Then it
129 will clip the line and call u8g2_draw_low_level_hv_line()
130
131 */
132 void u8g2_draw_hv_line_2dir(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
133 {
134
135 /* clipping happens before the display rotation */
136
137 /* transform to pixel buffer coordinates */
138 y -= u8g2->pixel_curr_row;
139
140 u8g2->ll_hvline(u8g2, x, y, len, dir);
141 }
142
143
144 /*
145 This is the toplevel function for the hv line draw procedures.
146 This function should be called by the user.
147
148 "dir" may have 4 directions: 0 (left to right), 1, 2, 3 (down up)
149 */
150 void u8g2_DrawHVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
151 {
152 /* Make a call to the callback function (e.g. u8g2_draw_l90_r0). */
153 /* The callback may rotate the hv line */
154 /* after rotation this will call u8g2_draw_hv_line_4dir() */
155
156 #ifdef U8G2_WITH_CLIP_WINDOW_SUPPORT
157 if ( u8g2->is_page_clip_window_intersection != 0 )
158 #endif /* U8G2_WITH_CLIP_WINDOW_SUPPORT */
159 if ( len != 0 )
160 {
161
162 /* convert to two directions */
163 if ( len > 1 )
164 {
165 if ( dir == 2 )
166 {
167 x -= len;
168 x++;
169 }
170 else if ( dir == 3 )
171 {
172 y -= len;
173 y++;
174 }
175 }
176 dir &= 1;
177
178 /* clip against the user window */
179 if ( dir == 0 )
180 {
181 if ( y < u8g2->user_y0 )
182 return;
183 if ( y >= u8g2->user_y1 )
184 return;
185 if ( u8g2_clip_intersection2(&x, &len, u8g2->user_x0, u8g2->user_x1) == 0 )
186 return;
187 }
188 else
189 {
190 if ( x < u8g2->user_x0 )
191 return;
192 if ( x >= u8g2->user_x1 )
193 return;
194 if ( u8g2_clip_intersection2(&y, &len, u8g2->user_y0, u8g2->user_y1) == 0 )
195 return;
196 }
197
198
199 u8g2->cb->draw_l90(u8g2, x, y, len, dir);
200 }
201 }
202
203 void u8g2_DrawHLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len)
204 {
205 // #ifdef U8G2_WITH_INTERSECTION
206 // if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 )
207 // return;
208 // #endif /* U8G2_WITH_INTERSECTION */
209 u8g2_DrawHVLine(u8g2, x, y, len, 0);
210 }
211
212 void u8g2_DrawVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len)
213 {
214 // #ifdef U8G2_WITH_INTERSECTION
215 // if ( u8g2_IsIntersection(u8g2, x, y, x+1, y+len) == 0 )
216 // return;
217 // #endif /* U8G2_WITH_INTERSECTION */
218 u8g2_DrawHVLine(u8g2, x, y, len, 1);
219 }
220
221 void u8g2_DrawPixel(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
222 {
223 #ifdef U8G2_WITH_INTERSECTION
224 if ( y < u8g2->user_y0 )
225 return;
226 if ( y >= u8g2->user_y1 )
227 return;
228 if ( x < u8g2->user_x0 )
229 return;
230 if ( x >= u8g2->user_x1 )
231 return;
232 #endif /* U8G2_WITH_INTERSECTION */
233 u8g2_DrawHVLine(u8g2, x, y, 1, 0);
234 }
235
236 /*
237 Assign the draw color for all drawing functions.
238 color may be 0 or 1. The actual color is defined by the display.
239 With color = 1 the drawing function will set the display memory to 1.
240 For OLEDs this ususally means, that the pixel is enabled and the LED
241 at the pixel is turned on.
242 On an LCD it usually means that the LCD segment of the pixel is enabled,
243 which absorbs the light.
244 For eInk/ePaper it means black ink.
245
246 7 Jan 2017: Allow color value 2 for XOR operation.
247
248 */
249 void u8g2_SetDrawColor(u8g2_t *u8g2, uint8_t color)
250 {
251 u8g2->draw_color = color; /* u8g2_SetDrawColor: just assign the argument */
252 if ( color >= 3 )
253 u8g2->draw_color = 1; /* u8g2_SetDrawColor: make color as one if arg is invalid */
254 }
255

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