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1 /* |
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2 |
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3 u8g2_hvline.c |
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4 |
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5 Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/) |
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6 |
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7 Copyright (c) 2016, olikraus@gmail.com |
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8 All rights reserved. |
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9 |
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10 Redistribution and use in source and binary forms, with or without modification, |
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11 are permitted provided that the following conditions are met: |
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12 |
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13 * Redistributions of source code must retain the above copyright notice, this list |
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14 of conditions and the following disclaimer. |
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15 |
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16 * Redistributions in binary form must reproduce the above copyright notice, this |
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17 list of conditions and the following disclaimer in the documentation and/or other |
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18 materials provided with the distribution. |
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19 |
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20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND |
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21 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, |
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22 INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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23 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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24 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR |
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25 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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27 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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28 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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29 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
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30 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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31 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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32 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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33 |
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34 |
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35 Calltree |
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36 |
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37 void u8g2_DrawHVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
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38 u8g2->cb->draw_l90 |
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39 u8g2_draw_hv_line_2dir |
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40 u8g2->ll_hvline(u8g2, x, y, len, dir); |
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41 |
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42 |
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43 */ |
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44 |
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45 #include "u8g2.h" |
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46 #include <assert.h> |
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47 |
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48 /*==========================================================*/ |
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49 /* intersection procedure */ |
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50 |
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51 /* |
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52 Description: |
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53 clip range from pos a (included) with line len (a+len excluded) agains c (included) to d (excluded) |
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54 Assumptions: |
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55 len > 0 |
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56 c <= d (this is not checked) |
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57 will return 0 if there is no intersection and if a > b |
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58 |
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59 */ |
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60 |
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61 static uint8_t u8g2_clip_intersection2(u8g2_uint_t *ap, u8g2_uint_t *len, u8g2_uint_t c, u8g2_uint_t d) |
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62 { |
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63 u8g2_uint_t a = *ap; |
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64 u8g2_uint_t b; |
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65 b = a; |
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66 b += *len; |
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67 |
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68 /* |
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69 Description: |
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70 clip range from a (included) to b (excluded) agains c (included) to d (excluded) |
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71 Assumptions: |
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72 a <= b (violation is checked and handled correctly) |
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73 c <= d (this is not checked) |
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74 will return 0 if there is no intersection and if a > b |
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75 |
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76 optimized clipping: c is set to 0 --> 27 Oct 2018: again removed the c==0 assumption |
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77 |
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78 replaced by uint8_t u8g2_clip_intersection2 |
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79 */ |
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80 |
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81 /* handle the a>b case correctly. If code and time is critical, this could */ |
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82 /* be removed completly (be aware about memory curruption for wrong */ |
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83 /* arguments) or return 0 for a>b (will lead to skipped lines for wrong */ |
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84 /* arguments) */ |
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85 |
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86 /* removing the following if clause completly may lead to memory corruption of a>b */ |
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87 if ( a > b ) |
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88 { |
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89 /* replacing this if with a simple "return 0;" will not handle the case with negative a */ |
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90 if ( a < d ) |
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91 { |
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92 b = d; |
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93 b--; |
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94 } |
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95 else |
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96 { |
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97 a = c; |
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98 } |
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99 } |
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100 |
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101 /* from now on, the asumption a <= b is ok */ |
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102 |
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103 if ( a >= d ) |
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104 return 0; |
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105 if ( b <= c ) |
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106 return 0; |
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107 if ( a < c ) |
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108 a = c; |
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109 if ( b > d ) |
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110 b = d; |
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111 |
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112 *ap = a; |
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113 b -= a; |
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114 *len = b; |
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115 return 1; |
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116 } |
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117 |
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118 |
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119 |
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120 /*==========================================================*/ |
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121 /* draw procedures */ |
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122 |
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123 /* |
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124 x,y Upper left position of the line within the pixel buffer |
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125 len length of the line in pixel, len must not be 0 |
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126 dir 0: horizontal line (left to right) |
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127 1: vertical line (top to bottom) |
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128 This function first adjusts the y position to the local buffer. Then it |
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129 will clip the line and call u8g2_draw_low_level_hv_line() |
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130 |
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131 */ |
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132 void u8g2_draw_hv_line_2dir(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
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133 { |
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134 |
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135 /* clipping happens before the display rotation */ |
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136 |
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137 /* transform to pixel buffer coordinates */ |
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138 y -= u8g2->pixel_curr_row; |
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139 |
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140 u8g2->ll_hvline(u8g2, x, y, len, dir); |
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141 } |
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142 |
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143 |
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144 /* |
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145 This is the toplevel function for the hv line draw procedures. |
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146 This function should be called by the user. |
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147 |
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148 "dir" may have 4 directions: 0 (left to right), 1, 2, 3 (down up) |
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149 */ |
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150 void u8g2_DrawHVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) |
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151 { |
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152 /* Make a call to the callback function (e.g. u8g2_draw_l90_r0). */ |
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153 /* The callback may rotate the hv line */ |
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154 /* after rotation this will call u8g2_draw_hv_line_4dir() */ |
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155 |
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156 #ifdef U8G2_WITH_CLIP_WINDOW_SUPPORT |
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157 if ( u8g2->is_page_clip_window_intersection != 0 ) |
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158 #endif /* U8G2_WITH_CLIP_WINDOW_SUPPORT */ |
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159 if ( len != 0 ) |
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160 { |
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161 |
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162 /* convert to two directions */ |
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163 if ( len > 1 ) |
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164 { |
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165 if ( dir == 2 ) |
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166 { |
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167 x -= len; |
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168 x++; |
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169 } |
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170 else if ( dir == 3 ) |
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171 { |
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172 y -= len; |
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173 y++; |
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174 } |
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175 } |
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176 dir &= 1; |
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177 |
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178 /* clip against the user window */ |
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179 if ( dir == 0 ) |
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180 { |
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181 if ( y < u8g2->user_y0 ) |
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182 return; |
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183 if ( y >= u8g2->user_y1 ) |
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184 return; |
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185 if ( u8g2_clip_intersection2(&x, &len, u8g2->user_x0, u8g2->user_x1) == 0 ) |
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186 return; |
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187 } |
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188 else |
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189 { |
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190 if ( x < u8g2->user_x0 ) |
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191 return; |
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192 if ( x >= u8g2->user_x1 ) |
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193 return; |
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194 if ( u8g2_clip_intersection2(&y, &len, u8g2->user_y0, u8g2->user_y1) == 0 ) |
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195 return; |
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196 } |
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197 |
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198 |
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199 u8g2->cb->draw_l90(u8g2, x, y, len, dir); |
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200 } |
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201 } |
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202 |
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203 void u8g2_DrawHLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len) |
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204 { |
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205 // #ifdef U8G2_WITH_INTERSECTION |
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206 // if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 ) |
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207 // return; |
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208 // #endif /* U8G2_WITH_INTERSECTION */ |
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209 u8g2_DrawHVLine(u8g2, x, y, len, 0); |
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210 } |
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211 |
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212 void u8g2_DrawVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len) |
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213 { |
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214 // #ifdef U8G2_WITH_INTERSECTION |
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215 // if ( u8g2_IsIntersection(u8g2, x, y, x+1, y+len) == 0 ) |
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216 // return; |
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217 // #endif /* U8G2_WITH_INTERSECTION */ |
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218 u8g2_DrawHVLine(u8g2, x, y, len, 1); |
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219 } |
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220 |
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221 void u8g2_DrawPixel(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y) |
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222 { |
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223 #ifdef U8G2_WITH_INTERSECTION |
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224 if ( y < u8g2->user_y0 ) |
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225 return; |
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226 if ( y >= u8g2->user_y1 ) |
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227 return; |
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228 if ( x < u8g2->user_x0 ) |
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229 return; |
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230 if ( x >= u8g2->user_x1 ) |
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231 return; |
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232 #endif /* U8G2_WITH_INTERSECTION */ |
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233 u8g2_DrawHVLine(u8g2, x, y, 1, 0); |
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234 } |
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235 |
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236 /* |
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237 Assign the draw color for all drawing functions. |
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238 color may be 0 or 1. The actual color is defined by the display. |
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239 With color = 1 the drawing function will set the display memory to 1. |
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240 For OLEDs this ususally means, that the pixel is enabled and the LED |
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241 at the pixel is turned on. |
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242 On an LCD it usually means that the LCD segment of the pixel is enabled, |
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243 which absorbs the light. |
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244 For eInk/ePaper it means black ink. |
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245 |
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246 7 Jan 2017: Allow color value 2 for XOR operation. |
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247 |
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248 */ |
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249 void u8g2_SetDrawColor(u8g2_t *u8g2, uint8_t color) |
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250 { |
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251 u8g2->draw_color = color; /* u8g2_SetDrawColor: just assign the argument */ |
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252 if ( color >= 3 ) |
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253 u8g2->draw_color = 1; /* u8g2_SetDrawColor: make color as one if arg is invalid */ |
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254 } |
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255 |