diff -r 000000000000 -r 88d965579617 components/u8g2/csrc/u8g2_cleardisplay.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/components/u8g2/csrc/u8g2_cleardisplay.c Tue Oct 08 12:00:31 2019 +0200 @@ -0,0 +1,54 @@ +/* + + u8g2_cleardisplay.c + + Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/) + + Copyright (c) 2016, olikraus@gmail.com + All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list + of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright notice, this + list of conditions and the following disclaimer in the documentation and/or other + materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND + CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, + INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ +#include "u8g2.h" + +/* Clear screen buffer & display reliable for all u8g2 displays. */ +/* This is done with u8g2 picture loop, because we can not use the u8x8 function in all cases */ +void u8g2_ClearDisplay(u8g2_t *u8g2) +{ + u8g2_FirstPage(u8g2); + do { + } while ( u8g2_NextPage(u8g2) ); + /* + This function is usually called during startup (u8g2.begin()). + However the user might want to use full buffer mode with clear and + send commands. + This will not work because the current tile row is modified by the picture + loop above. To fix this, reset the tile row to 0, issue #370 + A workaround would be, that the user sets the current tile row to 0 manually. + */ + u8g2_SetBufferCurrTileRow(u8g2, 0); +} +