brewpanel/slcd.c

Thu, 25 Apr 2024 14:26:47 +0200

author
Michiel Broek <mbroek@mbse.eu>
date
Thu, 25 Apr 2024 14:26:47 +0200
changeset 708
13555c27b592
parent 637
21e542c15832
permissions
-rw-r--r--

Version 0.9.19a6. Fixes after a short trial on the production controller. Fixed json for alternate beer termperature sensor. Fixed division by 1000 for the room temperature and humidity values. The dropdown list for devices shows the address instead of description in the list.

/*****************************************************************************
 * Copyright (C) 2015-2024
 *   
 * Michiel Broek <mbroek at mbse dot eu>
 *
 * This file is part of the mbsePi-apps
 *
 * mbsePi-apps is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2, or (at your option) any
 * later version.
 *
 * mbsePi-apps is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with mbsePi-apps; see the file COPYING.  If not, write to the Free
 * Software Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
 *****************************************************************************/

/*
 * Simulated LCD driver based on HD44780U displays.
 */

#include "brewpanel.h"
#include "sdlgui.h"
#include "slcd.h"
#include "dlgBrew.h"

#ifdef HAVE_SDL2_SDL_H


// Bits in the control register
#define SLCD_BLINK_CTRL         0x01
#define SLCD_CURSOR_CTRL        0x02
#define SLCD_DISPLAY_CTRL       0x04

extern int	debug;


struct slcdDataStruct
{
    int 	x;		/* Start x pixels		*/
    int		y;		/* Start y pixels		*/
    int		w;		/* Width in pixels		*/
    int		h;		/* Height in pixels		*/
    int		cols;		/* Width in characters		*/
    int		rows;		/* Height in characters		*/
    int		cx;		/* Cursor x position		*/
    int		cy;		/* Cursor y position		*/
    Uint8	cgram[8][8];	/* Characters in CGRAM		*/
    int		control;	/* Control register		*/
};
struct slcdDataStruct *slcds [MAX_SLCDS] ;




void slcdHome(SGOBJ *dlg, int fd)
{
    struct slcdDataStruct *lcd = slcds [fd];

    lcd->cx = lcd->cy = 0;
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdClear(SGOBJ *dlg, int fd)
{
    struct slcdDataStruct *lcd = slcds [fd];
    int	i;

    lcd->cx = lcd->cy = 0;
    for (i = 0; i < (lcd->cols * lcd->rows); i++)
	slcdPutchar(dlg, fd, ' ');
    lcd->cx = lcd->cy = 0;
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdDisplay(SGOBJ *dlg, int fd, int state)
{
    struct slcdDataStruct *lcd = slcds [fd];

    if (state)
	lcd->control |= SLCD_DISPLAY_CTRL;
    else
	lcd->control &= ~SLCD_DISPLAY_CTRL;
}



void slcdCursor(SGOBJ *dlg, int fd, int state)
{
    struct slcdDataStruct *lcd = slcds [fd];

    if (state)
	lcd->control |= SLCD_CURSOR_CTRL;
    else
	lcd->control &= ~SLCD_CURSOR_CTRL;
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdCursorBlink(SGOBJ *dlg, int fd, int state)
{
    struct slcdDataStruct *lcd = slcds [fd];

    if (state)
	lcd->control |= SLCD_BLINK_CTRL;
    else
	lcd->control &= ~SLCD_BLINK_CTRL;
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdPosition(SGOBJ *dlg, int fd, int x, int y)
{
    struct slcdDataStruct *lcd = slcds [fd];

    if ((x > lcd->cols) || (x < 0))
	return ;
    if ((y > lcd->rows) || (y < 0))
	return ;

    lcd->cx = x ;
    lcd->cy = y ;
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdCharDef(SGOBJ *dlg, int fd, int index, Uint8 data[8])
{
    struct slcdDataStruct *lcd = slcds [fd];
    int i;

    for (i = 0 ; i < 8 ; i++) {
	lcd->cgram[index][i] = data[i];
    }
}




void slcdPutchar(SGOBJ *dlg, int fd, Uint8 data)
{
    struct slcdDataStruct *lcd = slcds [fd];

    if (data < 16)
	/*
	 * Character 0..7 and 8..15 are the same.
	 */
	SDLGui_CGChar(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->cgram[data & 0x07]);
    else
    	SDLGui_Char(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, data);

    if (++lcd->cx == lcd->cols) {
	lcd->cx = 0;
	if (++lcd->cy == lcd->rows)
	    lcd->cy = 0;
    }
    SDLGui_Cursor(dlg, fd, lcd->x + (lcd->cx * 12) + 12, lcd->y + (lcd->cy * 18) + 8, lcd->control & SLCD_CURSOR_CTRL, lcd->control & SLCD_BLINK_CTRL);
}



void slcdPuts(SGOBJ *dlg, int fd, const char *string)
{
    while (*string)
	slcdPutchar(dlg, fd, *string++);
}



void slcdPrintf(SGOBJ *dlg, int fd, const char *message, ...)
{
    va_list	argp;
    char	buffer[1024];

    va_start(argp, message);
    vsnprintf(buffer, 1023, message, argp);
    va_end(argp);
    slcdPuts(dlg, fd, buffer);
}



void slcdBacklight(SGOBJ *dlg, int fd, int bl)
{
    if (debug)
    	fprintf(stdout, "slcdBacklight %d\n", bl);
    if (bl)
	dlg[1].state |= SG_SELECTED;
    else
	dlg[1].state &= ~SG_SELECTED;
    SDLGui_DrawLCD(dlg, 1);
}



void slcdLED(SGOBJ *dlg, int fd, int color, int state)
{
    SDLGui_LED(dlg, fd, color, state);
}



int slcdInit(SGOBJ *dlg, int fd, int x, int y, int w, int h, int cols, int rows)
{
    static int			initialised = 0;
    int				i, j;
    struct slcdDataStruct	*lcd;

    if (initialised == 0) {
	initialised = 1 ;
	for (i = 0 ; i < MAX_SLCDS ; ++i)
	    slcds[i] = NULL ;
    }

    if ((rows < 0) || (rows > 20))
	return -1 ;

    if ((cols < 0) || (cols > 20))
	return -1 ;

    /*
     * Create LCD
     */
    if (slcds[fd] != NULL) {
	syslog(LOG_NOTICE, "slcdInit fd=%d already in use", fd);
	return -1;
    }
    if ((lcd = (struct slcdDataStruct *)malloc (sizeof (struct slcdDataStruct))) == NULL) {
	return -1;
    }

    lcd->x = x;
    lcd->y = y;
    lcd->w = w;
    lcd->h = h;
    lcd->cols = cols;
    lcd->rows = rows;
    lcd->cx = 0;
    lcd->cy = 0;
    for (i = 0; i < 8; i++)
	for (j = 0; j < 8; j++)
	    lcd->cgram[i][j] = 0;
    lcd->control = 0;

    slcds[fd] = lcd;

    slcdDisplay(dlg, fd, TRUE);
    slcdCursor(dlg, fd, FALSE);
    slcdCursorBlink(dlg, fd, FALSE);
    slcdClear(dlg, fd);

    /*
     * Most LCD's start with the top row filled with blocks.
     */
    for (i = 0; i < lcd->cols; i++)
	slcdPutchar(dlg, fd, 0x0ff);

    slcdDisplay(dlg, fd, TRUE);
    slcdCursor(dlg, fd, FALSE);
    slcdCursorBlink(dlg, fd, FALSE);
    slcdClear(dlg, fd);

    return fd;
}


#endif

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