Wed, 20 Apr 2022 22:48:20 +0200
Implemented the last widgets on the first tab and added the needed functions for them such as scaling the recipe. This is the last part of the recipe editor, now ready for testing.
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Added inventory equipment table and editor.
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1 | #ifndef _INVENTORYEQUIPS_H |
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2 | #define _INVENTORYEQUIPS_H |
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3 | |
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4 | #include <QDialog> |
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5 | #include <QtWidgets/QGridLayout> |
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6 | #include <QtWidgets/QGroupBox> |
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Inventory Equipments now on the mainscreen.
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7 | #include <QtWidgets/QHBoxLayout> |
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8 | #include <QtWidgets/QHeaderView> |
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9 | #include <QtWidgets/QPushButton> |
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Inventory Equipments now on the mainscreen.
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parents:
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10 | #include <QtWidgets/QTableWidget> |
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11 | |
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12 | namespace Ui { |
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13 | class InventoryEquipments; |
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14 | } |
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15 | |
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16 | class InventoryEquipments : public QDialog |
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17 | { |
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18 | Q_OBJECT |
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19 | |
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20 | public: |
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21 | explicit InventoryEquipments(QWidget *parent = nullptr); |
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22 | ~InventoryEquipments(); |
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23 | |
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24 | signals: |
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25 | void setStatus(QString); |
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26 | |
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27 | private slots: |
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28 | void on_insertButton_clicked(); |
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29 | void on_editButton_clicked(); |
47 | 30 | void on_exportButton_clicked(); |
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31 | void refreshTable(void); |
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32 | |
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33 | private: |
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34 | QGridLayout *gridLayout; |
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35 | QTableWidget *tableEquipments; |
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parents:
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36 | QGroupBox *groupBox; |
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37 | QHBoxLayout *horizontalLayout; |
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38 | QPushButton *quitButton; |
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39 | QPushButton *exportButton; |
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40 | QPushButton *importButton; |
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41 | QPushButton *insertButton; |
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42 | |
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43 | void edit(int recno); |
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44 | }; |
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45 | |
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46 | #endif |