Inventory Equipments now on the mainscreen.

Sun, 20 Mar 2022 19:44:32 +0100

author
Michiel Broek <mbroek@mbse.eu>
date
Sun, 20 Mar 2022 19:44:32 +0100
changeset 73
ebd2fc719b1a
parent 72
7992c686e349
child 74
4ac38457a709

Inventory Equipments now on the mainscreen.

CMakeLists.txt file | annotate | diff | comparison | revisions
src/InventoryEquipments.cpp file | annotate | diff | comparison | revisions
src/InventoryEquipments.h file | annotate | diff | comparison | revisions
src/InventoryWaters.cpp file | annotate | diff | comparison | revisions
src/MainWindow.cpp file | annotate | diff | comparison | revisions
--- a/CMakeLists.txt	Sun Mar 20 17:33:18 2022 +0100
+++ b/CMakeLists.txt	Sun Mar 20 19:44:32 2022 +0100
@@ -172,7 +172,6 @@
     ${UIDIR}/EditYeast.ui
     ${UIDIR}/EditMisc.ui
     ${UIDIR}/EditWater.ui
-    ${UIDIR}/InventoryEquipments.ui
     ${UIDIR}/EditEquipment.ui
     ${UIDIR}/ProfileWaters.ui
     ${UIDIR}/EditProfileWater.ui
--- a/src/InventoryEquipments.cpp	Sun Mar 20 17:33:18 2022 +0100
+++ b/src/InventoryEquipments.cpp	Sun Mar 20 19:44:32 2022 +0100
@@ -16,19 +16,78 @@
  */
 #include "InventoryEquipments.h"
 #include "EditEquipment.h"
-#include "../ui/ui_InventoryEquipments.h"
+#include "MainWindow.h"
 #include "config.h"
 #include "bmsapp.h"
 
 
-InventoryEquipments::InventoryEquipments(QWidget *parent) : QDialog(parent), ui(new Ui::InventoryEquipments)
+InventoryEquipments::InventoryEquipments(QWidget *parent) : QDialog(parent)
 {
     qDebug() << "InventoryEquipments start";
 
-    ui->setupUi(this);
+    gridLayout = new QGridLayout(this);
+    gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
+    tableEquipments = new QTableWidget(this);
+    tableEquipments->setObjectName(QString::fromUtf8("tableEquipments"));
+    tableEquipments->setEnabled(true);
+    QSizePolicy sizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
+    sizePolicy.setHorizontalStretch(0);
+    sizePolicy.setVerticalStretch(0);
+    tableEquipments->setSizePolicy(sizePolicy);
+    tableEquipments->setMinimumSize(QSize(1144, 0));
+    gridLayout->addWidget(tableEquipments, 0, 0, 1, 1);
+
+    groupBox = new QGroupBox(this);
+    groupBox->setObjectName(QString::fromUtf8("groupBox"));
+    groupBox->setEnabled(true);
+    groupBox->setFlat(false);
+    horizontalLayout = new QHBoxLayout(groupBox);
+    horizontalLayout->setSpacing(6);
+    horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
+    horizontalLayout->setContentsMargins(0, 0, 0, 0);
+
+    quitButton = new QPushButton(groupBox);
+    quitButton->setObjectName(QString::fromUtf8("quitButton"));
+    quitButton->setMinimumSize(QSize(80, 24));
+    quitButton->setText(tr("Quit"));
+    QIcon icon;
+    icon.addFile(QString::fromUtf8(":icons/silk/door_out.png"), QSize(), QIcon::Normal, QIcon::Off);
+    quitButton->setIcon(icon);
+    horizontalLayout->addWidget(quitButton, 0, Qt::AlignLeft);
+
+    exportButton = new QPushButton(groupBox);
+    exportButton->setObjectName(QString::fromUtf8("exportButton"));
+    exportButton->setMinimumSize(QSize(80, 24));
+    exportButton->setText(tr("Export"));
+    QIcon icon1;
+    icon1.addFile(QString::fromUtf8(":/icons/silk/database_save.png"), QSize(), QIcon::Normal, QIcon::Off);
+    exportButton->setIcon(icon1);
+    horizontalLayout->addWidget(exportButton, 0, Qt::AlignRight);
+
+    importButton = new QPushButton(groupBox);
+    importButton->setObjectName(QString::fromUtf8("importButton"));
+    importButton->setMinimumSize(QSize(80, 24));
+    importButton->setText(tr("Import"));
+    QIcon icon2;
+    icon2.addFile(QString::fromUtf8(":/icons/silk/database_add.png"), QSize(), QIcon::Normal, QIcon::Off);
+    importButton->setIcon(icon2);
+    horizontalLayout->addWidget(importButton, 0, Qt::AlignRight);
+
+    insertButton = new QPushButton(groupBox);
+    insertButton->setObjectName(QString::fromUtf8("insertButton"));
+    insertButton->setMinimumSize(QSize(80, 24));
+    insertButton->setText(tr("New"));
+    QIcon icon3;
+    icon3.addFile(QString::fromUtf8(":icons/silk/table_row_insert.png"), QSize(), QIcon::Normal, QIcon::Off);
+    insertButton->setIcon(icon3);
+    horizontalLayout->addWidget(insertButton, 0, Qt::AlignRight);
+    gridLayout->addWidget(groupBox, 1, 0, 1, 1);
+
+    connect(quitButton, SIGNAL(clicked()), parent, SLOT(fromInventoryEquipments()));
+    connect(insertButton, SIGNAL(clicked()), this, SLOT(on_insertButton_clicked()));
+    connect(exportButton, SIGNAL(clicked()), this, SLOT(on_exportButton_clicked()));
+//    connect(importButton, SIGNAL(clicked()), this, SLOT(on_importButton_clicked()));
     emit refreshTable();
-
-    setWindowTitle( QString("BMSapp - %1 - Inventory Equipments").arg(VERSIONSTRING) );
 }
 
 
@@ -41,32 +100,31 @@
     QSqlQuery query("SELECT * FROM inventory_equipments ORDER BY name");
     const QStringList labels({tr("Name"), tr("Boil volume"), tr("Batch size"), tr("Notes"), tr("Edit")});
 
-    ui->tableEquipments->setColumnCount(5);
-    ui->tableEquipments->setColumnWidth(0, 180);	/* Name		*/
-    ui->tableEquipments->setColumnWidth(1,  90);	/* Boil volume	*/
-    ui->tableEquipments->setColumnWidth(2,  90);	/* Batch size	*/
-    ui->tableEquipments->setColumnWidth(3, 680);	/* Notes	*/
-    ui->tableEquipments->setColumnWidth(4,  80);	/* Edit button	*/
-    ui->tableEquipments->setRowCount(query.size());
-    ui->tableEquipments->setHorizontalHeaderLabels(labels);
-    ui->tableEquipments->verticalHeader()->hide();
-    ui->tableEquipments->setFixedSize(1120 + 24, 640);	/* Even if this is too large, it works */
+    this->tableEquipments->setColumnCount(5);
+    this->tableEquipments->setColumnWidth(0, 180);	/* Name		*/
+    this->tableEquipments->setColumnWidth(1,  90);	/* Boil volume	*/
+    this->tableEquipments->setColumnWidth(2,  90);	/* Batch size	*/
+    this->tableEquipments->setColumnWidth(3, 680);	/* Notes	*/
+    this->tableEquipments->setColumnWidth(4,  80);	/* Edit button	*/
+    this->tableEquipments->setRowCount(query.size());
+    this->tableEquipments->setHorizontalHeaderLabels(labels);
+    this->tableEquipments->verticalHeader()->hide();
 
     QTableWidgetItem *rightitem = new QTableWidgetItem();
     rightitem->setTextAlignment(Qt::AlignRight);
 
     query.first();
     for (int ridx = 0 ; ridx < query.size() ; ridx++ ) {
-	ui->tableEquipments->setItem(ridx, 0, new QTableWidgetItem(query.value(1).toString()));	/* Name */
+	this->tableEquipments->setItem(ridx, 0, new QTableWidgetItem(query.value(1).toString()));	/* Name */
 	w = QString("%1 L").arg(query.value(2).toDouble(), 2, 'f', 1, '0' );			/* Boil volume */
 	QTableWidgetItem *item = new QTableWidgetItem(w);
         item->setTextAlignment(Qt::AlignRight|Qt::AlignVCenter);
-        ui->tableEquipments->setItem(ridx, 1, item);
+        this->tableEquipments->setItem(ridx, 1, item);
 	w = QString("%1 L").arg(query.value(3).toDouble(), 2, 'f', 1, '0' );			/* Batch size */
         item = new QTableWidgetItem(w);
         item->setTextAlignment(Qt::AlignRight|Qt::AlignVCenter);
-        ui->tableEquipments->setItem(ridx, 2, item);
-	ui->tableEquipments->setItem(ridx, 3, new QTableWidgetItem(query.value(16).toString()));	/* Notes */
+        this->tableEquipments->setItem(ridx, 2, item);
+	this->tableEquipments->setItem(ridx, 3, new QTableWidgetItem(query.value(16).toString()));	/* Notes */
 
 	/* Add the Edit button */
 	QWidget* pWidget = new QWidget();
@@ -78,25 +136,17 @@
 	pLayout->addWidget(btn_edit);
 	pLayout->setContentsMargins(5, 0, 5, 0);
 	pWidget->setLayout(pLayout);
-	ui->tableEquipments->setCellWidget(ridx, 4, pWidget);
+	this->tableEquipments->setCellWidget(ridx, 4, pWidget);
 	query.next();
     }
-
-    setWindowTitle( QString("BMSapp - %1 - Inventory Equipments").arg(VERSIONSTRING) );
 }
 
 
-InventoryEquipments::~InventoryEquipments()
-{
-    qDebug() << "InventoryEquipments done";
-    delete ui;
-}
+InventoryEquipments::~InventoryEquipments() {}
 
 
 void InventoryEquipments::edit(int recno)
 {
-    qDebug() << "InventoryEquipments edit:" << recno;
-
     EditEquipment dialog(recno, this);
     /* Signal from editor if a refresh is needed */
     connect(&dialog, SIGNAL(entry_changed()), this, SLOT(refreshTable()));
@@ -109,14 +159,12 @@
 {
     QPushButton *pb = qobject_cast<QPushButton *>(QObject::sender());
     int recno = pb->objectName().toInt();
-    qDebug() << Q_FUNC_INFO << recno;
     edit(recno);
 }
 
 
 void InventoryEquipments::on_insertButton_clicked()
 {
-    qDebug() << Q_FUNC_INFO;
     edit(-1);
 }
 
@@ -179,8 +227,3 @@
 }
 
 
-void InventoryEquipments::on_quitButton_clicked()
-{
-    emit firstWindow();
-}
-
--- a/src/InventoryEquipments.h	Sun Mar 20 17:33:18 2022 +0100
+++ b/src/InventoryEquipments.h	Sun Mar 20 19:44:32 2022 +0100
@@ -2,6 +2,12 @@
 #define _INVENTORYEQUIPS_H
 
 #include <QDialog>
+#include <QtWidgets/QGridLayout>
+#include <QtWidgets/QGroupBox>
+#include <QtWidgets/QHBoxLayout>
+#include <QtWidgets/QHeaderView>
+#include <QtWidgets/QPushButton>
+#include <QtWidgets/QTableWidget>
 
 namespace Ui {
 class InventoryEquipments;
@@ -15,18 +21,22 @@
     explicit InventoryEquipments(QWidget *parent = nullptr);
     ~InventoryEquipments();
 
-signals:
-    void firstWindow();
-
 private slots:
-    void on_quitButton_clicked();
     void on_insertButton_clicked();
     void on_editButton_clicked();
     void on_exportButton_clicked();
     void refreshTable(void);
 
 private:
-    Ui::InventoryEquipments *ui;
+    QGridLayout *gridLayout;
+    QTableWidget *tableEquipments;
+    QGroupBox *groupBox;
+    QHBoxLayout *horizontalLayout;
+    QPushButton *quitButton;
+    QPushButton *exportButton;
+    QPushButton *importButton;
+    QPushButton *insertButton;
+
     void edit(int recno);
 };
 
--- a/src/InventoryWaters.cpp	Sun Mar 20 17:33:18 2022 +0100
+++ b/src/InventoryWaters.cpp	Sun Mar 20 19:44:32 2022 +0100
@@ -16,7 +16,7 @@
  */
 #include "InventoryWaters.h"
 #include "EditWater.h"
-#include "../ui/ui_InventoryWaters.h"
+#include "MainWindow.h"
 #include "config.h"
 #include "bmsapp.h"
 
--- a/src/MainWindow.cpp	Sun Mar 20 17:33:18 2022 +0100
+++ b/src/MainWindow.cpp	Sun Mar 20 19:44:32 2022 +0100
@@ -208,8 +208,11 @@
 void MainWindow::fromInventoryEquipments()
 {
     qDebug() << Q_FUNC_INFO;
+    ui->mainStack->setCurrentIndex(-1);
+    ui->mainStack->removeWidget(InventoryEquipmentsWindow);
     delete InventoryEquipmentsWindow;
-    this->show();
+    setWindowTitle( QString("BMSapp - %1").arg(VERSIONSTRING) );
+    ui->menuBar->setVisible(true);
 }
 
 
@@ -217,9 +220,11 @@
 {
     qDebug() << Q_FUNC_INFO;
     InventoryEquipmentsWindow = new InventoryEquipments(this);
-    QObject::connect(InventoryEquipmentsWindow, SIGNAL(firstWindow()), this, SLOT(fromInventoryEquipments()));
-    this->hide();    // Close the main window
-    InventoryEquipmentsWindow->show();  // Show a second window
+    int index = ui->mainStack->count();
+    ui->mainStack->addWidget(InventoryEquipmentsWindow);
+    ui->mainStack->setCurrentIndex(index);
+    setWindowTitle(QString("BMSapp - %1 - Inventory Equipments").arg(VERSIONSTRING));
+    ui->menuBar->setVisible(false);
 }
 
 

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