19 #include "InventorySuppliers.h" |
19 #include "InventorySuppliers.h" |
20 #include "InventoryFermentables.h" |
20 #include "InventoryFermentables.h" |
21 #include "InventoryHops.h" |
21 #include "InventoryHops.h" |
22 #include "InventoryYeasts.h" |
22 #include "InventoryYeasts.h" |
23 #include "InventoryMiscs.h" |
23 #include "InventoryMiscs.h" |
|
24 #include "InventoryWaters.h" |
24 #include "Setup.h" |
25 #include "Setup.h" |
25 #include "../ui/ui_MainWindow.h" |
26 #include "../ui/ui_MainWindow.h" |
26 #include "config.h" |
27 #include "config.h" |
27 |
28 |
28 #include <QApplication> |
29 #include <QApplication> |
143 this->hide(); // Close the main window |
144 this->hide(); // Close the main window |
144 InventoryMiscsWindow->show(); // Show a second window |
145 InventoryMiscsWindow->show(); // Show a second window |
145 } |
146 } |
146 |
147 |
147 |
148 |
|
149 void MainWindow::fromInventoryWaters() |
|
150 { |
|
151 qDebug() << Q_FUNC_INFO; |
|
152 delete InventoryWatersWindow; |
|
153 this->show(); |
|
154 } |
|
155 |
|
156 |
|
157 void MainWindow::on_actionWaters_triggered() |
|
158 { |
|
159 qDebug() << Q_FUNC_INFO; |
|
160 InventoryWatersWindow = new InventoryWaters(this); |
|
161 QObject::connect(InventoryWatersWindow, SIGNAL(firstWindow()), this, SLOT(fromInventoryWaters())); |
|
162 this->hide(); // Close the main window |
|
163 InventoryWatersWindow->show(); // Show a second window |
|
164 } |
|
165 |
|
166 |
148 void MainWindow::fromSetup() |
167 void MainWindow::fromSetup() |
149 { |
168 { |
150 qDebug() << Q_FUNC_INFO; |
169 qDebug() << Q_FUNC_INFO; |
151 delete SetupWindow; |
170 delete SetupWindow; |
152 this->show(); |
171 this->show(); |