21 ~MainWindow(); |
22 ~MainWindow(); |
22 |
23 |
23 private slots: |
24 private slots: |
24 void on_actionExit_triggered(); |
25 void on_actionExit_triggered(); |
25 void on_actionSuppliers_triggered(); |
26 void on_actionSuppliers_triggered(); |
|
27 void on_actionSetup_triggered(); |
26 void on_actionAbout_triggered(); |
28 void on_actionAbout_triggered(); |
27 |
29 |
28 public slots: |
30 public slots: |
29 void fromInventorySuppliers(); |
31 void fromInventorySuppliers(); |
|
32 void fromSetup(); |
30 |
33 |
31 private: |
34 private: |
32 Ui::MainWindow *ui; |
35 Ui::MainWindow *ui; |
33 |
36 |
34 // Keep pointers to new windows. |
37 // Keep pointers to new windows. |
35 InventorySuppliers *InventorySuppliersWindow; |
38 InventorySuppliers *InventorySuppliersWindow; |
|
39 Setup *SetupWindow; |
36 }; |
40 }; |
37 |
41 |
38 #endif |
42 #endif |