22 ~MainWindow(); |
23 ~MainWindow(); |
23 |
24 |
24 private slots: |
25 private slots: |
25 void on_actionExit_triggered(); |
26 void on_actionExit_triggered(); |
26 void on_actionSuppliers_triggered(); |
27 void on_actionSuppliers_triggered(); |
|
28 void on_actionFermentables_triggered(); |
27 void on_actionSetup_triggered(); |
29 void on_actionSetup_triggered(); |
28 void on_actionAbout_triggered(); |
30 void on_actionAbout_triggered(); |
29 |
31 |
30 public slots: |
32 public slots: |
31 void fromInventorySuppliers(); |
33 void fromInventorySuppliers(); |
|
34 void fromInventoryFermentables(); |
32 void fromSetup(); |
35 void fromSetup(); |
33 |
36 |
34 private: |
37 private: |
35 Ui::MainWindow *ui; |
38 Ui::MainWindow *ui; |
36 |
39 |
37 // Keep pointers to new windows. |
40 // Keep pointers to new windows. |
38 InventorySuppliers *InventorySuppliersWindow; |
41 InventorySuppliers *InventorySuppliersWindow; |
|
42 InventoryFermentables *InventoryFermentablesWindow; |
39 Setup *SetupWindow; |
43 Setup *SetupWindow; |
40 }; |
44 }; |
41 |
45 |
42 #endif |
46 #endif |