43 char *txt; /* Text string */ |
43 char *txt; /* Text string */ |
44 } SGOBJ; |
44 } SGOBJ; |
45 |
45 |
46 |
46 |
47 |
47 |
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48 void SDLGui_Cursor(int x, int y); |
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49 void SDLGui_Char(int x, int y, Uint8 c, int); |
48 int SDLGui_Init(void); |
50 int SDLGui_Init(void); |
49 int SDLGui_UnInit(void); |
51 int SDLGui_UnInit(void); |
50 int SDLGui_SetScreen(SDL_Surface *pScrn); |
52 int SDLGui_SetScreen(SDL_Surface *pScrn); |
51 void SDLGui_DrawDialog(const SGOBJ *dlg); |
53 void SDLGui_DrawDialog(const SGOBJ *dlg); |
52 int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut); |
54 int SDLGui_DoDialogInit(SGOBJ *dlg); |
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55 int SDLGui_DoDialogLoop(SGOBJ *dlg); |
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56 void SDLGui_DoDialogEnd(void); |
53 void SDLGui_CenterDlg(SGOBJ *dlg); |
57 void SDLGui_CenterDlg(SGOBJ *dlg); |
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58 int SDLGui_LCDinit(SGOBJ *dlg, int *x, int *y, int *w, int *h, int *cols, int *rows, int lcdindex); |
54 void SDLGui_LCDwrite(SGOBJ *dlg, int x, int y, Uint8 c, int lcdindex); |
59 void SDLGui_LCDwrite(SGOBJ *dlg, int x, int y, Uint8 c, int lcdindex); |
55 |
60 |
56 #endif |
61 #endif |
57 |
62 |
58 #endif |
63 #endif |