bmsd/websocket.h

Mon, 18 May 2020 11:00:59 +0200

author
Michiel Broek <mbroek@mbse.eu>
date
Mon, 18 May 2020 11:00:59 +0200
changeset 679
48f8f3fce7c0
parent 671
4b54d6f79d25
permissions
-rw-r--r--

Added reconnecting-websocket.js to automatic reconnect the websocket if the connection is lost. Usefull for mobile devices that go to sleep after a while. Changed mon_fermenters to use websockets instead of polling. Fixed wrong temperature color ranges on the fermenter monior. Increased the websocket receive buffer to 2048. In cannot overflow, but larger messages are chunked and the application does not handle these split messages. Needs termferm 0.9.9 or newer.

/**
 * @file websocket.h
 */

#ifndef _WEBSOCKET_H
#define	_WEBSOCKET_H


struct per_session_data__lws_mirror {
        struct lws *wsi;
        int ringbuffer_tail;
};

/**
 * @brief Broadcast messages to all connected websocket clients.
 * @param msg The message to send. Messages are placed in a ringbuffer queue.
 */
void ws_broadcast(char *msg);

/**
 * @brief Check if a connection is idle for 45 seconds and if so send a ping like
 *        message to keep the connection alive. Call this function at regular intervals.
 */
void ws_check(void);

/**
 * @brief The websockets server thread.
 */
void *ws_loop(void *);

#endif

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